Background

Healadin

Meta
  • last updated on Mon Dec 18 2023
Gear
Guide
Overview
Overview

While there is no dedicated healing or tanking classes in Guild Wars 2, I’ve designed this build to provide the closet equivalent to a Paladin Healer or “Healadin” for fractal runs. The builds survivability is extremly high at the expense of DPS. This is the best heal build to play in fractals and FAR better than that toxic elitist signet share Radiant Heal Firebrand!

Image
Equipment
Profession
Heal
Utilities
Elite
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Food
Utility
Relic
Build
Honor
Valor
Firebrand
The support Manifesto

So, as we’ve already got a DPS player complaining about supports, I’ll shed some light on the things that I’m doing that many DPS players aren’t, so that they aren’t getting abused with their super aggressive, often brainless gameplay.

  1. I’m managing Fractal Instabilities like Mistlock Instability: no pain, no gain & Mistlock Instability: Vengeance so that you don’t have to. Making sure that you can do an “extra” 33% more damage and don’t have to learn how to play classes like Chronomancer or Reaper. Try doing Twilight Oasis with out boon-strip. It is not a fun experience and it really messes with our DPS.
  2. I’m providing important boons like Aegis or Stability so that you don’t get knocked off the 2nd/4th islands.
  3. I’m providing reflects in-case you get greedy and decide 200-300 DPS is worth more than your life.
  4. I’m adapting my rotation around variable DPS from one day to the next whereas you’re at most playing around break-bars and dodging big telegraphs. My rotation is far more “fluid” than yours because it varies both with the skill levels of the players that I’m playing with, the DPS they achieve and the demands instabilities make on my gameplay.
  5. Oh yes, Break-Bars - I’m often using Consumable CC because your rotation is more important than teamplay, and saving those skills to help out with break-bars would be a “dps loss.”
  6. So ^ I’m breaking out Bottle and Dredge Rifle because you’re a headache. If you aren’t contributing any CC then kindly go !@#$ yourself. When you make us break all these out kys. They’re awkward and it is not fun to use multiple Consumable CC items with ungrateful PuGs.
  7. I’m Stun, pull and taunt, dangerous enemies that you rush into.
  8. I’m providing stability, resistance and aegis when you need them. Try playing without them, hrm? hrm?!
  9. I’m thinking ahead about what boons, skills, and utilities we’ll need before we need them. “Responsibility.”
  10. I’m making more overall decisions related to the entire party than you will do in every daily Fractal because all you have to do is play variations of the same song. Congrats you’re a Music Box .

I have to keep tabs on the DPS, the skill-level (survivability) and the instability augments (eg; Mistlock Instability: We Bleed Fire). I go through several tool-kits worth of problem-solving to ensure that you either (a) don’t get hit, (b) get hit don’t take damage or (c) are instantly-cleansed before you lose 3/4ths of your HP on your Scourge and Firebrand.

So, yeah, piss supports off, and we’ll just run with friends. Many of the players that excel at playing support-classes have deep class pools — you need us more than we need you. I don’t have to pug Fractals at reset. I can grab a bunch of a friends a few hours later and we’ll get through them much faster than with a bunch of DPS obsessed gremlins.

Details

The unsung hero of the Honor trait line is Selfless Daring which gives you an AOE heal everytime you dodge roll. Coupled with Vigorous Precision and Superior Sigil of Energy this one Trait will account for a great amount of passive healing during normal play. You also have; Invigorated Bulwark provides +5% healing to allies, Pure of Heart procs when aegis procs providing a large self heal to yourself to keep you on your feet and Force of Will provides +15% healing to allies, if coupled with all Cleric gear.

In Valor Smiter's Boon works in conjunction with Monk's Focus to provide healing to allies whenever a Meditation skill is used. Meanwhile Stalwart Defender enhances shield capabilities. Finally Monk's Focus causes all Meditation skills to heal allies.

In Firebrand Archivist of Whispers provides extra tome pages which allow you to cast more skills that grant Protection, Regen and Stability. Legendary Lore simply increases the passive effects of tomes. Loremaster allows you to retain the passive effects of Tomes even when you are using them, this means that you can freely use Tomes without penalty.

All Tomes are built in a similar way:

  • Skill 1 creates an effect in a cone in front of you.
  • Skill 2 creates an effect around you.
  • Skill 3 is a ground target skill.
  • Skill 4 creates a field.
  • Skill 5 grants a unique buff to your allies.

Tome of Justice :

Tome of Resolve :

  • Use this Tome for emergency healing and cleansing.
  • Chapter 1: Desert Bloom heals in a cone in front of you.
  • Chapter 2: Radiant Recovery heals and cleanses conditions.
  • Chapter 3: Azure Sun gives some boons but will rarely be used.
  • Chapter 4: Shining River places a healing field that can also be blasted for extra healing.
  • Epilogue: Eternal Oasis converts conditions into boons and grants allies an incoming healing modifier.
  • When running Virtues entering this Tome also cleanses conditions.
  • Common rotations in this Tome are 2-5-4-1-2 for maximum sustained healing or 5-4-2-1-1 for maximum burst healing.

Tome of Courage :

Rotation / Skill usage