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Aetherblade

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Aetherblade

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The Aetherblade Fractal has you heading through rooms filled with traps and puzzles, facing off against a gang of fearsome airship pirates. Resulting in an encounter with the not so happy to see you Asura Frizz, and his Golems. Remember to bring stability, stunbreaks, and bind your dodge key to fly through this fractal.
Details
Difficulties Level 93 - 138 Agony Resistance
Cycle Day
Potions
Sigils
Guide

Start (water tunnel)

You can stack Stealth before entering the water to avoid that the mines explode. Clear the group of Elite Aetherblades to open the door.

Use the smoke field from Black Powder or Smoke Screen or simply cast Shadow Refuge to stack Stealth.

Mines in the water tunnel
Mines in the water tunnel

Lasers

After the door opens, you enter a large area with two deadly laser puzzles.

The first one consists of a moving laser square pattern and can be disabled by activating four consoles inside a small room at the end of it. Pressing a console applies Immobile to you.

The second area is filled with spinning lasers. In exactly the same way as before, four consoles around the area have to be activated to disable the traps.

You don’t need to kill a single mob and can bypass all traps with the following steps:

  1. One person (or more) teleports up to the first level and activates all four consoles using condition cleanses
  2. Everyone does /gg and resurrects immediately (you will spawn on the ramp up after the first console room)
  3. The team splits up to activate the second set of consoles (the spinning lasers won’t be active if you’re fast enough)

Speed is important here. Do not hesitate to /gg if you are certain the first console will be completed.

First puzzle skip Click to play!

Jump on the rocks to the right of the entrance, use Shackling Wave or any other non-targetable skill to hit the Inquest and lure him down from the higher level. Target the Inquest and use Phase Traversal to reach the platform and go to the console room. Give yourself Resistance with Pain Absorption ( ) and disable the consoles.

Moving laser pattern
Moving laser pattern
Spinning lasers
Spinning lasers
Use Condition cleanses to activate all consoles solo

Breach the gate

Kill the spawning enemies to fill the progress bar and open the gate. Avoid the dazing cannon shots and switch back your skills & traits if needed.

You can Call to Anguish most mobs to group them. If you have enough pulls in your group you should use Legendary Dwarf Stance and Inspiring Reinforcement to deny the Dazes from the air strikes constantly hitting you.

Final room (Frizz)

Talk to Inspector Ellen Kiel to teleport your party into the final room. Stack Might as soon as you are in.

Initially, Frizz and two Inquest approach. Talk to Frizz to begin the fight. As soon as Frizz reaches 75%, he teleports to the middle and becomes invulnerable.

After about five seconds, the first Aetherblade Golem wakes up and two Small Lasers start spinning, splitting the room in two. You can avoid the small lasers by jumping on the pile of boxes around the arena.

When the first golem dies, the two Small Lasers disappear and two Aetherblade Golem wake up. Large Lasers start spinning which you can only bypass entirely with Invulnerability.

As soon as the two golem are dead, the two Small Lasers and the two Large Lasers spin simultaneously and two final golem wake up. Kill the last golem to finish the fight.

If a golem walks through a laser, it powers up and blocks all attacks for a short time. Pay attention to their Pull attack, though it should not be a problem with high damage.

Frizz, the last encounter of the fractal
Frizz, the last encounter of the fractal
Avoid the small lasers by jumping on boxes

Use Inspiring Reinforcement in for Stability against the Lasers and Small Lasers.

Trick: use Stability to walk through a wall